Aloha,

 

Finally, i managed to compile moai-dev (linux branch) on Ubuntu 12.04 LTS (32bit and 64bit)

64bit made no problems and compiled smoothly, 32bit..not so much...had to make a few

changes. I think there are still a few classes that are not working on linux...it's still a work in

progress...but there is enough to start playing with lua code :-)

I made a post on how i did it on my 32bit (old) notebook here -> http://oscar.morante.eu/blog/moai-on-debian/

 

I'm allso a 2 day proud slacker backer at http://www.doublefine.com/dfa/

and if all goes like they plan, MOAI will get a big boost on tools and new features...i'm looking

forward to that :-))

 

 

cu in metalab


 

-----Original message-----
To: Metalab General Discussion List <metalab@lists.metalab.at>;
From: Andreas Monitzer <metalab@monitzer.com>
Sent: Fri 21-09-2012 12:21
Subject: Re: [Metalab] [ANN] Moai Workshop
On 2012-09-21, at 12:11, Jay Vaughan <jayv@synth.net> wrote:

> In case there is interest, I had thought about coming and hacking some more on MOAI this evening.
>
> Towards this end, I have checked in a little 'stack-game' demo (not fully working game, but all the basics are there) into the Metalab MOAI repo:
>
> https://github.com/seclorum/meta_MOAI_sessions
>
> If there is interest, I'll come to the lab, if not I'll hack at home some more ..

I'll be there!

Regards,
Andreas
_______________________________________________
Metalab mailing list
Metalab@lists.metalab.at
https://lists.metalab.at/mailman/listinfo/metalab